![]()
Known for their fan games made in the same engine as Krobon Station’s Pharaoh Rebirth, Team Ladybug gained notoriety after being commissioned by Atlus to produce a companion game to the rerelease of Shin Megami Tensei: Strange Journey. Metroidvanias vary wildly in quality, being one of the most prolific styles iterated on both in the AAA and indie realms, but Team Ladybug is inarguably one of the genre’s most talented and effortless developers. The show has paved the way for other Western-made anime like Blood of Zeus and this year’s Yasuke, and there’s surely more to come following in the Castlevania style, much like Castlevania games led to countless similar titles. One reason the show exceeded even its creators' expectations is because of how faithfully it captured the vibe of the original games, something most video game adaptations struggle to do because of the intense, disparate lore surrounding games like Castlevania, as well as the loss of interactive storytelling. RELATED: 'Castlevania' Will End With Season 4 on Netflix, But the Story May Continue Since its release in 1986, Castlevania, along with its counterpart Metroid, have the distinct honor of codifying an entire genre, something not even achieved by Mario (unless we want to start calling all sidescrolling platformers “Marioers”). The game is a bit on the short side, but at only $14.99 it’s a good solid pick up while waiting for other games to drop.We’re sad to say goodbye to Trevor, Alucard, and Sypha, but there’s still a ton of Castlevania content to explore out there outside of the show, and even more if you consider the impressive legacy the franchise has left behind in the world of gaming. It’s a great title for Disney fans, retro gamers, or for younger players (though don’t be fooled, it is nice and challenging). By no means is it a bad game it simply reminds me of the 1990 title – simple, no fancy gaming. It’s straightforward platforming on a 2.5D scale. But it doesn’t present serious achievements either. Please for the love of god, a skip ability would be lovely.īeyond that, Castle of Illusion presents no serious flaws. I have a couple of them memorized by now. And for the aforementioned licorice dragon, again. Normally this isn’t an issue for me, but each boss is preceded by one, and if you die, you have to sit through it again. The major negative to the game is the unskippable cutscenes. #Castle of illusion starring mickey mouse boss how toHe also provides veiled hints, indicating if Mickey missed a collection item in an area, or how to solve a particularly difficult puzzle. The Narrator is not limited to intro and exposition, and from time to time talks over the action, giving it a storybook feel. I guess I shouldn’t have spent so much time taking in the scenery. The artwork, as to be expected from a Disney-based game, is superb – it actually cost me a life during a fight with a licorice dragon in a sweet-themed level. The gameplay itself is pretty solid, and some parts quite challenging. In various parts of levels, Mickey may find bonus areas where he can collect various items like statuettes, playing cards, and chili peppers to unlock features around the castle such as new outfits or concept art. Mickey jumps on enemies as his basic attack, but can also collect projectiles to throw at enemies. To do this, Mickey has to infiltrate Mizrabel’s Castle of Illusion, where behind every door is a beautiful but dangerous illusion the witch has concocted, ranging from demented toy rooms to haunted forests. The 2013 remaster of the game, released on PSN and Xbox Live, follows the same simple premise as the original: Mickey Mouse has to rescue Minnie from the evil witch Mizrabel (who looks a lot like the Old Hag from Snow White), who plans on draining Minnie Mouse of her youth so she can stay young and beautiful. Now, in this gaming era of “everything old is new again,” Sega Studios Australia’s re-imagining of the 1990 platformer reminds us of what brought us into the gamersphere in the first place: a lot of fun, and a little magic. Castle of Illusion would go on to spawn three spinoffs on various Sega consoles as well as serve as inspiration for 2012’s Epic Mickey: Power of Illusion on the Nintendo 3DS. The game was one of the early hits of the 16-bit Sega Genesis, enough to warrant ports to the 8-bit Master System and, later, the handheld Game Gear. And the NES/SNES was rife with Disney magic, from Mickey Mousecapades to the Disney Afternoon games to the Magical Quest series.īut Sega had one thing that Nintendo didn’t: Castle of Illusion Starring Mickey Mouse. #Castle of illusion starring mickey mouse boss codeIt’s safe to say that DuckTales Remastered was a hit, considering that the game, formerly available as a digital-only title will be releasing physical copies (well, physical boxes with a download code and a collectible pin) to retailers for the PS3. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |